

- #Adobe lightroom 4k scaling update#
- #Adobe lightroom 4k scaling upgrade#
- #Adobe lightroom 4k scaling windows#
Hope you enjoy the new version! You can download the update from the download site. Fixed UI problem in Render dialog for with very high scaling factors on 4K monitors (thanks Shane!).I’ve reported this to adobe, and we can only hope that they will listen and fix it soon… 🙁 Unfortunately with DNG Converter 10.0 Adobe broke the DNG-Converter Version check in LRTimelapse, because the new DNG Converter doesn’t write its version into the converted files anymore.
#Adobe lightroom 4k scaling upgrade#
Make sure to upgrade your DNG Converter to Version 10.0 if you are using Lightroom CC Classic!


While I was leading a photo expedition in Bolivia, Adobe announced and released the new Lightroom CC Classic – and I guess we are all not really pleased, how they handled the naming. A crappy screen will look crappy regardless of dpi, but on a good quality screen the photos look better at native screen dpi than at lower screen dpi when viewed from normal viewing distances.LRTimelapse 4.8 is now fully compatible with the new Lightroom CC Classic update (and all older Lightroom Versions from 4 on). There's also contrast, colour depth, uniformity, colour accuracy, colour gamut, display finish (gloss vs matte) and a whole heap internal processing features. Screen dpi is not the only important attribute of a screen. You will not end up with postage stamps or post cards in the middle of a mostly blank screen. As most cameras these days produce images way bigger than the screen resolution, you will get away with less image scaling to still see more of it.

The result is that the pictures on screen look sharper and you'll see more of each picture without having to discard pixels to achieve it. Sure, the photos look smaller at higher dpi (unless you zoom in) but they're just closer to intended print ppi without actually reaching or exceeding it.
#Adobe lightroom 4k scaling windows#
Unlike a lot of software, LrC and Ps are capable of scaling the design of their user interfaces up or down to better suit different screen dpi, via preference settings, and they do it by generating different-resolution content rather than by interpolating a fixed number of pixels the way Windows scaling and monitor scaling do. That monitor interpolation is on top of any image processing in the computer. Anything else - higher or lower dpi - will involve interpolation within the monitor and you will lose any possibility of a 1:1 relationship between screen pixels and photo pixels. I'm at the other end of the spectrum, so I say stick with native resolution of the monitor for the best possible on-screen representation of image quality. Some people are completely oblivious to screen quality.
